Table of Contents
zmap_tile_SetPixelDescriptionSet the value of a pixel in a mosaic tile. Files
Function prototypebool zmap_tile_SetPixel(void* hTile, long x, long y, void* pValue); Arguments
Return valueFalse if an error occurred, and true otherwise. CommentsPlease refer to zmap_SetPixel for further information. Except where otherwise noted, content on this wiki is licensed under the following license:CC Attribution-Share Alike 3.0 Unported
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