L3DT documentation
Large 3D terrain generator



Retrieve the settings list for the application project.


Declaration zProj.h
Implementation zProj.cpp

Function prototype

ZLIST zproj_GetSettingsList(void);



Return value

Null if an error occurred, and otherwise a non-null handle to a variable of type VarID_varlist, containing the project's settings.


Exploring settings

To view the settings in the project in a tree dialog, use the following code:

zvar_EditUI(zproj_GetSettingsList(), "Edit project settings", NULL, NULL);

This is equivalent to using the 'Settingsā†’Current project' menu function in L3DT.

zeolite/functions/zproj_getsettingslist.txt · Last modified: 2017/08/31 04:14 (external edit)
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