L3DT documentation
Large 3D terrain generator

zvar_GetTypeID

Description

Retrieve the type ID of a variable.

Files

Declaration Zeolite.h
Implementation Zeolite.cpp

Function prototype

long zvar_GetTypeID(ZVAR hVar);

Arguments

Name Type Comment
hVar ZVAR A ZVAR handle to a variable, the type of which is to be retrieved.

Return value

Zero if an error occurred or the variable is not initialised, and a non-zero variable type ID otherwise (can be positive or negative.)

Comments

None.

 
zeolite/functions/zvar_gettypeid.txt · Last modified: 2017/08/31 06:19 (external edit)
 
Except where otherwise noted, content on this wiki is licensed under the following license:CC Attribution-Share Alike 3.0 Unported
Recent changes RSS feed Donate Powered by PHP Valid XHTML 1.0 Valid CSS Driven by DokuWiki