L3DT documentation
Large 3D terrain generator



Retrieve the value of a variable as a formatted text string.


Declaration Zeolite.h
Implementation Zeolite.cpp

Function prototype

bool zvar_GetValueText(ZVAR hVar, ZSTR hStrVar);


Name Type Comment
hVar ZVAR A handle to a variable, the value of which is to be retrieved as text string.
hStrVar ZSTR A handle to a string variable (VarID_string), which is to receive the text value of the variable referenced by hVar.

Return value

False if an error occurred, and true otherwise.



zeolite/functions/zvar_getvaluetext.txt · Last modified: 2017/08/31 04:19 (external edit)
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