L3DT documentation
Large 3D terrain generator

zview_GetSelectedArea

Description

Retrieve the selected area rectangle from L3DT's main map view.

Files

Declaration zView.h
Implementation zView.cpp

Function prototype

bool zview_GetSelectedArea(ZSTR hMapName, LPRECT lpRect);

Arguments

Name Type Comment
hMapName ZSTR A handle to a variable of type VarID_string that will receive the name of the map layer that corresponds to the selected area in the application's main window.
lpRect LPRECT A handle to a RECT structure to receive the selected area coordinates.

Return value

False if no area is selected, and true otherwise (indicating success).

Comments

None.

 
zeolite/functions/zview_getselectedarea.txt · Last modified: 2017/08/31 06:22 (external edit)
 
Except where otherwise noted, content on this wiki is licensed under the following license:CC Attribution-Share Alike 3.0 Unported
Recent changes RSS feed Donate Powered by PHP Valid XHTML 1.0 Valid CSS Driven by DokuWiki