L3DT documentation
Large 3D terrain generator

zview_Refresh

Description

Refresh the current map display in the application's main window.

Files

Declaration zView.h
Implementation zView.cpp

Function prototype

bool zview_Refresh(bool RedrawBuffer);

Arguments

Name Type Comment
RedrawBuffer bool A boolean flag that specifies whether the map display buffer must be re-generated prior to refreshing the screen. If false, the screen is refreshed with the old buffer contents.

Return value

False if an error occurred, and true otherwise.

Comments

None.

 
zeolite/functions/zview_refresh.txt · Last modified: 2017/08/31 05:22 (external edit)
 
Except where otherwise noted, content on this wiki is licensed under the following license:CC Attribution-Share Alike 3.0 Unported
Recent changes RSS feed Donate Powered by PHP Valid XHTML 1.0 Valid CSS Driven by DokuWiki