L3DT documentation
Large 3D terrain generator

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zeolite:types:vector3c [2011/01/13 03:29]
127.0.0.1 external edit
zeolite:types:vector3c [2017/08/31 05:09] (current)
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 ===== Description ===== ===== Description =====
  
-vector3sc is structure used to describe a 3-dimensional vector in signed 8-bit integer ('char') precision. This data type is less precise than [[zeolite:types:vector3f]] but more compact, and is therefore used in vector map data (e.g. MAP_TerrainNormals.)+''vector3c'' is structure used to describe a 3-dimensional vector in signed 8-bit integer ('char') precision. This data type is less precise than [[zeolite:types:vector3f]] but more compact, and is therefore used in vector map data (e.g. MAP_TerrainNormals.)
  
 Each vector component has the range -128...127, and vectors may or may not be normalised. Each vector component has the range -128...127, and vectors may or may not be normalised.
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 ===== Definition ===== ===== Definition =====
  
-//In ExtAPI_defines.h: //+//In Zeolite_defines.h: //
  
 <code="C"> <code="C">
 
zeolite/types/vector3c.1294889353.txt.gz · Last modified: 2017/08/31 05:40 (external edit)
 
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