L3DT documentation
Large 3D terrain generator



vector3d is structure used to describe a 3-dimensional vector in double-precision floating-point form. This data type is the most precise vector format supported by L3DT.

Vectors may or may not be normalised.


In Zeolite_defines.h:

typedef struct {
  double x, y, z;
} vector3d

Member data

Member name Type Comments
x double The vector component in the x-axis.
y double The vector component in the y-axis.
z double The vector component in the z-axis.

Type identifiers

VarID VarID_vector3d
MapID N/A (vector3d is not a valid map type.)
zeolite/types/vector3d.txt · Last modified: 2017/08/31 07:07 (external edit)
Except where otherwise noted, content on this wiki is licensed under the following license:CC Attribution-Share Alike 3.0 Unported
Recent changes RSS feed Donate Powered by PHP Valid XHTML 1.0 Valid CSS Driven by DokuWiki