Table of Contents
vector3fDescription
Vectors may or may not be normalised. DefinitionIn Zeolite_defines.h: typedef struct { float x; float y; float z; } vector3f; Member data
Type identifiersComments
Although the vector components are named x, y and z, these members may be used to describe any 3-dimensional vector. As an example, the light-mapping algorithm in L3DT uses a Except where otherwise noted, content on this wiki is licensed under the following license:CC Attribution-Share Alike 3.0 Unported
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