L3DT documentation
Large 3D terrain generator



vector4f is structure used to describe a 4-dimensional vector in 32-bit floating point precision.

Vectors may or may not be normalised.


In Zeolite_defines.h:

typedef struct {
  float a;
  float b;
  float c;
  float d;
} vector4f;

Member data

Member name Type Comments
a float The first vector component.
b float The second vector component.
c float The third vector component.
d float The fourth vector component.

Type identifiers

VarID VarID_vector4f
MapID N/A (vector4f is not a valid map type.)
zeolite/types/vector4f.txt · Last modified: 2017/08/31 04:49 (external edit)
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