L3DT documentation
Large 3D terrain generator

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zeolite:types:zfunc [2011/01/13 03:29]
127.0.0.1 external edit
zeolite:types:zfunc [2017/08/31 05:16] (current)
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 ===== Description ===== ===== Description =====
  
-ZFUNC is a handle to Zeolite variables with a [[zeolite:varID|variable type]] of VarID_ZeoFunc. +''ZFUNC'' is a handle to Zeolite variables with a [[zeolite:varID|variable type]] of ''VarID_ZeoFunc''
  
-This data handle is widely used in the 'zeofunc_' [[zeolite:functions|API functions]] in [[zeolite:classes:CExtAPI]], and may be wrapped by the [[zeolite:classes:CzFunc]] class.+This data handle is widely used in the 'zfunc_' [[zeolite:functions|API functions]], and may be wrapped by the [[zeolite:classes:CzFunc]] class.
  
-You may safely cast between ZFUNC and ZVAR. Casting does not change the variable type referenced by the handle.+You may safely cast between ''ZFUNC'' and ''ZVAR''. Casting does not change the variable type referenced by the handle.
  
 ===== Definition ===== ===== Definition =====
  
-//In ExtAPI_defines.h: //+//In Zeolite_defines.h: //
  
 <code="C"> <code="C">
 
zeolite/types/zfunc.txt · Last modified: 2017/08/31 05:16 (external edit)
 
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