L3DT documentation
Large 3D terrain generator

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zeolite:types:zstr [2017/08/31 05:09] (current)
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 +====== ZSTR ======
  
 +===== Description =====
 +
 +''ZSTR'' is a handle to Zeolite variables with a [[zeolite:varID|variable type]] of ''VarID_string''. 
 +
 +This data handle is widely throughout the range of [[zeolite:functions|API functions]], and may be wrapped by the [[zeolite:classes:CzStr]] class.
 +
 +You may safely cast between ''ZSTR'' and ''ZVAR''. Casting does not change the variable type referenced by the handle.
 +
 +===== Definition =====
 +
 +//In Zeolite_defines.h: //
 +
 +<code="C">
 +typedef ZVAR ZSTR;
 +</code>
 +
 +===== Type identifiers =====
 +
 +^ [[zeolite:VarID]] | VarID_string |
 +^ [[zeolite:MapID]] | N/A (ZSTR is not a valid map type.) |
 
zeolite/types/zstr.txt · Last modified: 2017/08/31 05:09 (external edit)
 
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