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        <title>aaron:todo:l3dt:scripting</title>
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        <description>Due date: April 2007.

Last updated: aaron 2007/04/02 00:06

Feature list

User interface

Tools

	*  [DONE] Added brush size/shape to DM paint tool (last used value is remembered).
	*  [DONE] Add copy, paste, select all, and deselect area to edit menu.
	*  [DONE] Added 'Edit-&gt;Select area' option (for copy, paste, export).
	*  [DONE] Enable water flood tool and water body delete tools for mosaic maps.</description>
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        <dc:date>2017-08-31T05:02:37+00:00</dc:date>
        <title>aaron:todo:l3dt:v2.5a</title>
        <link>http://www.bundysoft.com/docs/doku.php?id=aaron:todo:l3dt:v2.5a&amp;rev=1504155757&amp;do=diff</link>
        <description>Due date: Undecided.

Feature list

Custom map layers

	*  Use proj map list for:
		*  [TODO] Load/Save proj file.
		*  [TODO] Func that checks for changes in proj file.
		*  [TODO] Fix map scales
		*  [TODO] HTML summary

	*  Render custom maps in main view
		*  [TODO] View-&gt;Show map...
		*  [TODO] Support for byte map rendering</description>
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        <dc:date>2017-08-31T04:55:36+00:00</dc:date>
        <title>aaron:todo:l3dt:v2.5b</title>
        <link>http://www.bundysoft.com/docs/doku.php?id=aaron:todo:l3dt:v2.5b&amp;rev=1504155336&amp;do=diff</link>
        <description>Due date: Undecided.

Feature list

Parallel multithreading

	*  [TODO] Chop mosaic tiles into quads for cache-coherent parallel processing.
	*  [TODO] Make tile calcs to lock their tiles and neighbours in mosaic, to prevent cache fighting in multithreaded situation.
	*  Multithread:
		*  [TODO] calc_LM_lighting (re-do, with new model)
		*  [TODO] calc_LM_shadows
		*  [TODO] calc_AM_GenMap
		*  [TODO] calc_TX_GenMap
		*  [TODO] calc_Alpha
		*  [TODO] calc_HF_perlin
		*  [TODO] calc_HF_Diff2Filte…</description>
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        <dc:date>2017-08-31T05:26:57+00:00</dc:date>
        <title>aaron:todo:l3dt:v2.5c</title>
        <link>http://www.bundysoft.com/docs/doku.php?id=aaron:todo:l3dt:v2.5c&amp;rev=1504157217&amp;do=diff</link>
        <description>Due date: Undecided.

Feature list

Undo / restore

	*  [TODO] Investigate single level of undo / restore points.

UI tweaks

	*  [TODO] New UI for heightfield smoothing, including option to filter 8-bit artefacts specifically.
	*  [TODO] Re-design export wizard to be more intuitive.
	*  [TODO] Thread import/export and project load/save, and add cancel button to prog box.
	*  [TODO] Toolbar for switching map view mode.
	*  [TODO] Add blur tool for DM/HF.
	*  [TODO] Add invert hotkey for DM tool …</description>
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        <dc:date>2017-08-31T06:54:16+00:00</dc:date>
        <title>aaron:todo:l3dt:v2.6</title>
        <link>http://www.bundysoft.com/docs/doku.php?id=aaron:todo:l3dt:v2.6&amp;rev=1504162456&amp;do=diff</link>
        <description>Due date: Undecided.

Feature list

User interface

	*  [TODO] New climate editor (fancy GUI.)
	*  [TODO] Pixel information displayed in mouse hover box.
	*  [TODO] Add HF contour overlay option for all maps (inc. DM).
	*  [TODO] Cross-hatching on DM to indicate modified pixels.
	*  [TODO] Modify clip alt range tool so that an alt range can be selected (combo becomes above|below|between, with last option enabling a second edit box), and the set alt can either be relative or absolute (set to|shif…</description>
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        <dc:date>2017-08-31T06:05:12+00:00</dc:date>
        <title>aaron:todo:l3dt:v2.7</title>
        <link>http://www.bundysoft.com/docs/doku.php?id=aaron:todo:l3dt:v2.7&amp;rev=1504159512&amp;do=diff</link>
        <description>Due date: Undecided.

Feature list

Plugin-driven display

	*  Integrate sapphire with main window.
	*  Split 2D rendering into Topaz.zeo.
	*  Add thumbnail viewer (like Expose) in Opal.zeo</description>
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        <dc:date>2017-08-31T06:27:42+00:00</dc:date>
        <title>aaron:todo:l3dt:wishlist</title>
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        <description>This page lists the features that are intended to be included in L3DT eventually, but  have not yet been committed to any particular release.

User interface

	*  3D editor.
	*  Algorithm for stitching two or more maps together seamlessly.
	*  Context sensitive help, linking to the on-line or off-line tutorial.
	*  Create a wizard dialog for batch engine.
	*  Algorithm parameters 'tweak' interface.
	*  'Blended' display in texture-combining wizard.
	*  Customisable contour lines.
	*  Copy image …</description>
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