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        <dc:date>2016-03-05T07:26:45+00:00</dc:date>
        <title>zeolite:changes</title>
        <link>http://www.bundysoft.com/docs/doku.php?id=zeolite:changes&amp;rev=1457162805&amp;do=diff</link>
        <description>v16.01

	*  Released: 5th of March, 2016.
	*  Requires: L3DT 16.01 or later
	*  Changes
		*  Added zmap_nMipmaps
		*  Added zmap_AllocMipmaps
		*  Added zmap_GetMipmapLevel2
		*  Added zmap_GetScanlinePtr
		*  Added zmap_GetScanlineArray
		*  Added zmap_IsContiguous
		*  Added zmap_MakeContiguous
		*  Added zmap_tile_GetScanlinePtr
		*  Added zmap_tile_GetScanlineArray
		*  Added zmap_tile_IsContiguous
		*  Added zmap_tile_MakeContiguous</description>
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        <dc:date>2011-01-13T02:59:37+00:00</dc:date>
        <title>zeolite:classes</title>
        <link>http://www.bundysoft.com/docs/doku.php?id=zeolite:classes&amp;rev=1294887577&amp;do=diff</link>
        <description>API function



	*  CzVar
	*  CzStr
	*  CzList
	*  CzMap
	*  CzMapTile
	*  CzFormat
	*  CzBuffer
	*  CzFunc
	*  CzColour
	*  CzFileSel
	*  CzDirSel
	*  CzComboSel
	*  CzProgBox
	*  CzClimate
	*  CzMesh
	*  CzMeshFaceGroup
	*  CzMeshMtl
	*  CExtAPI (deprecated)</description>
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        <dc:date>2013-08-22T00:20:40+00:00</dc:date>
        <title>zeolite:downloads</title>
        <link>http://www.bundysoft.com/docs/doku.php?id=zeolite:downloads&amp;rev=1377130840&amp;do=diff</link>
        <description>The API source files
  Download link zeolite_v16.01.zip   Version  16.01   Date  05-Mar-2016   Size  91B   Changes  See change log for a list of changes.   Compatibility  L3DT release 16.01 or later. 
Included in this archive


The Zeolite API comprises three 'core' files; Zeolite.cpp, Zeolite.h and Zeolite_defines.h. Also included is the code for several 'wrapper' classes and helper files, which aren't strictly required but are mighty useful.</description>
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        <title>zeolite:functions</title>
        <link>http://www.bundysoft.com/docs/doku.php?id=zeolite:functions&amp;rev=1377130840&amp;do=diff</link>
        <description>API



Error / logging functions

	*  zeoReportError
	*  zeoWriteToLog

Variable functions

	*  zvar_Create
	*  zvar_CreateShared
	*  zvar_GetSharedVar
	*  zvar_Delete
	*  zvar_ReInit
	*  zvar_Rename
	*  zvar_GetName
	*  zvar_GetTypeID
	*  zvar_IsType
	*  zvar_GetValue
	*  zvar_SetValue
	*  zvar_GetValueEx
	*  zvar_SetValueEx
	*  zvar_GetValueText
	*  zvar_SetValueText
	*  zvar_Cast
	*  zvar_CopyValue
	*  zvar_SetVarRef
	*  zvar_EditUI
	*  zvar_GetDataPtr</description>
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        <dc:date>2011-01-13T02:59:39+00:00</dc:date>
        <title>zeolite:mapid</title>
        <link>http://www.bundysoft.com/docs/doku.php?id=zeolite:mapid&amp;rev=1294887579&amp;do=diff</link>
        <description>The VarID_map variable type in Zeolite may be initialised as several different map types. These map types are represented by a signed 32-bit integer (positive or negative) that is set in zmap_Init, zmap_Init2 or zmap_InitMosaic, and retrieved using zmap_GetMapType. For readability, tokens are defined in 'Zeolite_defines.h' that may be used instead of the integer values (e.g. MAP_BYTE). These tokens are listed below, along with the corresponding integer value, pixel type, and bytes-per pixel (BPP…</description>
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        <dc:date>2011-01-13T02:59:40+00:00</dc:date>
        <title>zeolite:overview</title>
        <link>http://www.bundysoft.com/docs/doku.php?id=zeolite:overview&amp;rev=1294887580&amp;do=diff</link>
        <description>Zeolite is the name of the C++ programming interface for writing extension plugins for L3DT.

Features

	*  Map function library. Zeolite includes a comprehensive yet easy to use library of functions for accessing and manipulating map data, including all mosaic map functions for handling ultra-large maps. 
	*  Full data access. Zeolite has complete access to the map data in L3DT, including the maps themselves, the settings used to create them, flags, etc.  
	*  Extensible file format support. Al…</description>
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        <dc:date>2013-08-22T00:20:41+00:00</dc:date>
        <title>zeolite:types</title>
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        <description>The following C/C++ data types are included with the Zeolite API:

API classes

	*  Please refer to the API classes page.

Variable handles

	*  ZVAR
	*  ZSTR
	*  ZLIST
	*  ZMAP
	*  ZFORMAT
	*  ZFUNC

Data structures

	*  DesignMapPixel
	*  WaterMapPixel
	*  AttributesPixel
	*  ColourPixel
	*  Vectors
		*  3D
			*  vector3c
			*  vector3i
			*  vector3f
			*  vector3d
			*  vector3sc (deprecated)</description>
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        <dc:date>2011-01-13T02:59:41+00:00</dc:date>
        <title>zeolite:varid</title>
        <link>http://www.bundysoft.com/docs/doku.php?id=zeolite:varid&amp;rev=1294887581&amp;do=diff</link>
        <description>Most data in Zeolite is managed by dynamically-typed variables, represented by ZVAR handles, and manipulated using the set of functions listed on the function reference page. 

The tables below present the list of valid variable types (including ) by their 'token' (defined in the Zeolite_defines.h), the numeric value of that token, and by the string returned by the ztype_GetName function.</description>
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