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        <title>blog:2016:11-25 - Recent happenings</title>
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        <description>Recent happenings


Hi Everyone,

Development has been a little slow for the past few months due to other commitments, but I'm starting to get back into the job of preparing L3DT for the next release, which now seems more likely to be early 2017 rather than late 2016.</description>
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        <dc:date>2016-05-24T11:57:21+00:00</dc:date>
        <dc:creator>aaron</dc:creator>
        <title>blog:2016:05-24 - Fixes for heightfield tools, and other things</title>
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        <description>Fixes for heightfield tools, and other things


Hi Everyone,

on the Pro downloads page now, you will find L3DT Professional 16.05 developmental build 5 (64-bit), which fixes a few problems with the heightfield tools in the Sapphire 3D viewer/editor:</description>
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        <dc:date>2016-05-13T12:57:56+00:00</dc:date>
        <dc:creator>aaron</dc:creator>
        <title>blog:2016:05-13 - Counting error messages in L3DT</title>
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        <description>Counting error messages in L3DT


G'day,

In case you were wondering, there are something like 7587 different checks in L3DT that will detect error cases and throw messages to the event log window. There is a further 9351 error checks in all the plugins, and 407 in scripts, giving a grand total of 17339 different error messages I've written for L3DT.</description>
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