====== L3DT Release 2 has escaped! ====== 'Escape' is probably a bit dramatic - 'left home' would be a better way to put it. Sick of sitting around on my computer, Release 2 uploaded itself onto the [[http://www.bundysoft.com/L3DT/downloads.php|downloads page]] and is patiently waiting there for you to give it a home on your Win32 PC. Release 2 is a big improvement over 1.5 - it's faster, it does more, and it's easier to use. Check out the [[bundydocs>l3dt:about|intro page]] for the new list of features, or go to the [[bundydocs>l3dt:gallery|gallery]] to see the results. There have been some major changes to the heightfield algorithm and the design-map (formerly 'intermediate map'). The light-mapping routine has also been rewritten and is a lot better now. If you're interested in such things check out the [[bundydocs>l3dt:algorithms|tech info]] page. Because of the cornucopia of changes made between L3DT release 1.5 and release 2, backwards compatibility has gone out the door - __//maps made in versions older than release 2 will not load in release 2//__. Future versions will, however, be backwards-compatible with release 2 (I promise). I'm eager to get feedback, so please play around with it, try to break it, try to make it do something it can't do, and then email any suggestions / criticisms / thoughts / whatever to [[mailto:aaron.torpy@yahoo.com|aaron.torpy@yahoo.com]]. {{tag>release}}