====== Texture splatting preview ====== I've made some more progress on texture splatting, some of which is now described on the [[bundydocs>l3dt:algorithms:splatting|algorithms page]] (with pretty pictures). With regards to this feature, I still have to: * Export alpha maps as mosaic images (i.e. split images into tiles). * Finish the implementation of the user-interface. Unless there are any objections, I plan to remove the old '[[bundydocs>l3dt:userguide:ops:am#exporting_the_type_list|export texture list]]' option, as it is rendered obsolete by proper texture splatting support. This option was a cheap-n-nasty way of getting the alpha-maps for run-time blending, but required the use of the [[bundydocs>l3dt:formats:specs:amf|attributes map file]] rather than a set of image files. {{tag>alpha_maps}}