====== L3DT on Linux ====== Here's a wacky screenshot from the labs of Bundysoft HQ: [[http://www.bundysoft.com/coppermine/displayimage.php?pos=-165|{{:l3dt:2006:aug:medium_l3dt_in_ubuntu.png}}]] For those in the know, this screenie means that L3DT runs in Linux((Ubuntu Dapper, with Compiz/Xgl.)) using [[http://www.winehq.org|WINE]], albeit with some pretty serious bugs. Aside from the whole '/' versus '\' thang, L3DT in Linux has some problems with dialog rendering ([[bundydocs>l3dt:buglist:wizardsize|same old same old]]), and the main display is clearly batshit ([[bundydocs>l3dt:buglist:crazy_hf_display|could be related?]]). The rest seems to work OK, though. Cheerio, Aaron. ===== Follow-up ===== Happily, the slash problem is fixed by WINE, which does some shifty 'pretend /home/aaron is z:\home\aaron' tricks. Neato. The upshot; here is first texture from L3DT in Linux: {{:l3dt:2006:aug:first_linux_texture.png?512|:l3dt:2006:aug:first_linux_texture.png}} Now, to fix that crazy rendering in the main window... Toodles --- //[[user>aaron]] 2006/08/30 08:19// ===== No sooner said than done... ===== The rendering is fixed (see below). I had blindly assumed the device context was 32-bit in ABGR, which is fine for my Win XP installation, but pretty wrong when it comes to emulation via WINE. I'll be uploading a fix for this some time tomorrow (for the Windows versions, that is). {{:l3dt:2006:aug:linux_proper_rendering.png?512|:l3dt:2006:aug:linux_proper_rendering.png}} Ciao ---//[[user>aaron]] 2006/08/30 09:16// {{tag>Linux bugs}}