L3DT development blog
Large 3D terrain generator

News for May 2010

May 28

Documentation

Hi All,

With L3DT release 2.9 just around the corner, and the number of bugs found in the beta release mercifully few, I'm taking some time to update the user guide and other documentation. Fortunately, release 2.9 does not change much of the familiar user interfaces in L3DT, so not many existing pages will be changed. However, the new release does add several new interfaces (e.g. mask generators), and greatly expand on others (ZeoGraph, ZeoScript, etc.) Thus, there are a lot of new pages to add.

Documenting the new customisation features (graphs, scripts, plugins, etc.) is proving particularly time-consuming, as there are approximately one bazillion different functions or filters to describe. I have finally finished documenting the plugin API functions (after three and a half years!), but still have many ZeoGraph filters and ZeoScript functions to document. Once these reference pages are complete, I'll move on to writing the tutorials. Fun fun.

But that's enough jibber jabber; I've got documentation to write!

Best regards, Aaron.

2011/01/13 07:35
 
l3dt/2010/may.txt · Last modified: 2017/08/31 05:20 (external edit)
 
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