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- Argh, e-mail failure strikes again!
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- Site maintenance
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- L3DT 18.08 dev build 1
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- L3DT 18.05 dev build 1
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- Okay, looks like forum is really fixed now...
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Tue Nov 28, 2017 2:03 pm
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- Forum working again, I think
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- Back on deck
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- Out of Office 1-14 Aug
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- Missing e-mails
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- 64 bit build of L3DT Pro
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- L3DT release 16.03 is available!
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- L3DT for Torque
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Mon Mar 07, 2016 1:37 pm
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- L3DT 16.03 dev build 2
by Aaron » Mon Mar 07, 2016 10:07 am
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Sun Mar 27, 2016 1:13 pm
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- Plugin API update (v16.01)
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Sat Mar 05, 2016 10:40 am
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- Progress on L3DT 16.0X
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Fri Feb 26, 2016 8:13 am
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- Website maintenance
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Sat Jan 09, 2016 12:43 pm
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- Memory fragmentation in L3DT Pro
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Fri Jan 22, 2016 1:10 pm
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- L3DT Standard Edition release 15.11 is available!
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Thu Nov 05, 2015 2:16 pm
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- Bug fixes for L3DT 15
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Thu Jul 16, 2015 1:28 pm
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- Store closed 3rd - 5th of April
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Thu Apr 02, 2015 12:26 pm
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- Export overlapped tiles
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- L3DT Pro 14.09 Release Candidate 4
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- L3DT Pro 14.06 Release Candidate
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- Haven't received your activation code?
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Wed Aug 28, 2013 11:57 am
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- Store closed 31 Jul - 14 Aug
by Aaron » Mon Jul 29, 2013 1:22 pm
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- Ten years of L3DT
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- Final feature requests for L3DT version 13.0X?
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- Welcome back for 2013
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- Christmas shutdown
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- Manual account activation / forum spambot troubles
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- We're back!
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Sun Jan 01, 2012 10:36 pm
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- Christmas shutdown
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- L3DT release 11.11 is available!
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Wed Nov 30, 2011 12:46 pm
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- Another release coming soon
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- L3DT release 11.08 is available!
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- L3DT v11.07 beta release 2 is available
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- Thirty eight weeks and counting
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- L3DT 11.07 Beta 1 is available
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- COLLADA support
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- Tiled mesh exporter
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- Forum registration changes
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Thu Apr 21, 2011 1:35 pm
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- Plugin API changes
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- Out of office until Feb 12
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Fri Feb 04, 2011 10:50 am
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- Site upgrade status
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- Open for business
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Mon Dec 27, 2010 3:30 am
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- Festivus shutdown
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- L3DT release 2.9 is available!
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Fri Aug 20, 2010 11:56 am
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- L3DT version 2.9 beta release #3
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Wed Jul 14, 2010 10:38 am
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- Regular service has resumed
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Fri Jun 18, 2010 1:02 pm
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- The cone of silence descends...
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Mon Jun 14, 2010 11:21 am
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- Short delay for release 2.9
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- L3DT version 2.9 beta release #2
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Thu May 20, 2010 10:05 pm
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- L3DT version 2.9 beta release
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- Gearing up for release 2.9
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Sat May 01, 2010 9:52 am
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- Windows 7 compatibility
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Tue Apr 27, 2010 12:49 pm
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- Private message abuse [now solved?]
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Sun Mar 21, 2010 1:36 am
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- Back on deck for 2010, redux
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Wed Jan 20, 2010 9:27 am
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- Back on deck for 2010
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- Christmas shutdown
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- L3DT release 2.8 is available!
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- L3DT release 2.8 beta 3
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- L3DT release 2.8 beta 2
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- L3DT release 2.8 beta 1
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- For Torque 3D users
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- For Blender users, et al.
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- Mea Culpa
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Thu May 28, 2009 1:02 pm
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- Partial GeoTIFF support
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- Faster shadow casting
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- L3DT release 2.7 is available!
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Sat Feb 28, 2009 11:55 am
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- Back in the saddle
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- Out of office: Feb 7-15
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- L3DT release 2.7 beta #2, reloaded
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- If you have an ATI graphics card...
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- L3DT 2.7 beta #2
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- Back to business for 2009
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- Christmas shutdown
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- Windows 2000 support discontinued, maybe.
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- Calling Mac OS X users
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- L3DT 2.7 BETA
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- Undo
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- L3DT release 2.6 BETA 5
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- L3DT release 2.6 BETA 2
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- Benchmarking v2.6 against v2.5c
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- L3DT release 2.6 BETA
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Sat Aug 23, 2008 8:20 am
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- Multi-core benchmarks
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- Updates to design/inflate terrain algorithm
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Sun Jun 22, 2008 11:33 am
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- Update to Atlas plugin
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Sat Jun 14, 2008 12:28 pm
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- Calling Linux users
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- Scripting improvements
by Aaron » Mon Jun 09, 2008 10:19 pm
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- Road tutorial
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- Vista and Linux compatibility
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- Texture map brush
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- Updated tutorials with PDFs
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- Update to L3DT release 2.5c
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- L3DT Release 2.5c is Available!
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- Bugfix for multi-threading
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- Attributes map brush in 3D
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- L3DT release 2.5c beta 1
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- ...And we're back.
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Sun Feb 17, 2008 1:56 am
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- Out of office: Feb. 9-16
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- Improvements to the Spring plugins
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- A bugfix for dual/quad-core systems
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- L3DT in Linux
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- L3DT release 2.5b is available!
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- New climates for L3DT release 2.5b.
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- L3DT 2.5b Final Release Candidate
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- L3DT 2.5b Release Candidate 2
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- L3DT 2.5b Release Candidate
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- Release 2.5b approacheth
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Sat Jun 30, 2007 4:42 pm
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- Update on Friday (8th of June)
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Sat Jun 09, 2007 11:30 am
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- Feedback requested: texture generation
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- L3DT Professional Release 2.5
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Thu May 17, 2007 11:30 pm
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- L3DT Standard 2.5 is available
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- Features of L3DT release 2.5
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- Final debugging
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- Good and bad news
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- Release date, licensing, price.
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- Image of the year
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- Holidays!
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- Image of the year
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- Testing, testing...
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- Manual approval for registration
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Thu Feb 08, 2007 11:42 pm
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- Recent and future happenings
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Wed Nov 08, 2006 12:56 am
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- L3DT Release 2.4b
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Sun Oct 22, 2006 3:23 pm
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- L3DT 2.4b RC1
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- Coming soon: L3DT 2.4b
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- Feedback request
by Aaron » Tue Aug 29, 2006 7:06 am
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Fri Sep 22, 2006 2:41 pm
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- Dev build 2.4.0.18
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- L3DT Release 2.4
by Aaron » Thu Jun 29, 2006 2:43 pm
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- Change of dates
by Aaron » Mon Jun 26, 2006 12:54 am
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Mon Jun 26, 2006 12:54 am
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- L3DT 2.4 Release Candidate
by Aaron » Wed Jun 21, 2006 5:59 pm
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Thu Jun 22, 2006 8:41 am
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- L3DT release 2.4 beta #3
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Fri Jun 09, 2006 9:35 am
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- Wiki problems fixed
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Mon May 29, 2006 2:16 pm
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- Progress on v2.4 beta3
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Thu Jun 01, 2006 11:59 am
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- Further site re-design
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Mon May 15, 2006 3:19 am
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- Bot accounts to be removed.
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Fri May 12, 2006 7:55 am
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- Wow, another release (v2.4 beta2)
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- 17720 Views
- Last post by dEaThMaStEr
Fri May 12, 2006 2:11 am
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- L3DT release 2.4 BETA
by Aaron » Fri Apr 14, 2006 11:10 am
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- 43711 Views
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Tue May 02, 2006 2:38 pm
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- Wiki changes
by Aaron » Wed Mar 15, 2006 12:36 pm
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- 12021 Views
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Wed Mar 15, 2006 12:36 pm
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- L3DT release 2.3d
by Aaron » Fri Jan 27, 2006 11:21 am
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Thu Feb 09, 2006 10:55 am
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- Bump-mapping now available
by Aaron » Thu Jan 19, 2006 5:15 am
- 0 Replies
- 17964 Views
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Thu Jan 19, 2006 5:15 am
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- L3DT release 2.3c
by Aaron » Tue Jan 10, 2006 11:53 am
- 8 Replies
- 30727 Views
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Wed Jan 11, 2006 9:50 pm
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- Another exe update + climate tutorial
by Aaron » Wed Dec 14, 2005 2:41 pm
- 9 Replies
- 34578 Views
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Fri May 12, 2006 2:29 pm
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- L3DT pro update, site news, etc.
by Aaron » Tue Dec 13, 2005 8:41 am
- 0 Replies
- 13427 Views
- Last post by Aaron
Tue Dec 13, 2005 8:41 am
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- Login problems?
by Aaron » Tue Dec 06, 2005 1:20 am
- 2 Replies
- 18682 Views
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Wed Dec 14, 2005 12:05 am
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- Posting images on the forum
by Aaron » Mon Nov 28, 2005 2:37 am
- 0 Replies
- 12361 Views
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Mon Nov 28, 2005 2:37 am
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- And a gallery and wiki too?!
by Aaron » Tue Nov 22, 2005 11:52 am
- 0 Replies
- 12644 Views
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Tue Nov 22, 2005 11:52 am
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- Shiver me timbers, a new forum so soon?
by Aaron » Sun Nov 20, 2005 4:14 pm
- 0 Replies
- 12544 Views
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Sun Nov 20, 2005 4:14 pm
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- Free for all
by Aaron » Tue Dec 11, 2018 1:05 pm
- 14 Replies
- 111700 Views
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Wed Jul 06, 2022 12:52 am
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- Christmas shutdown
by Aaron » Fri Dec 22, 2017 12:08 pm
- 0 Replies
- 10314 Views
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Fri Dec 22, 2017 12:08 pm
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- Merry Christmas!
by Aaron » Fri Dec 23, 2016 2:18 pm
- 0 Replies
- 9508 Views
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Fri Dec 23, 2016 2:18 pm
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- L3DT release 16.05 is available!
by Aaron » Thu May 05, 2016 1:46 pm
- 4 Replies
- 18609 Views
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Fri May 13, 2016 11:59 am
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- Database hiccup
by Aaron » Sun May 08, 2016 12:02 am
- 0 Replies
- 9672 Views
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Sun May 08, 2016 12:02 am
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- Christmas shutdown
by Aaron » Wed Dec 23, 2015 9:57 am
- 0 Replies
- 9319 Views
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Wed Dec 23, 2015 9:57 am
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- Xmas shutdown
by Aaron » Tue Dec 23, 2014 1:24 pm
- 1 Replies
- 12082 Views
- Last post by Telarus
Fri Dec 26, 2014 8:34 am
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- Store closed 3 - 6 July
by Aaron » Thu Jul 03, 2014 11:42 am
- 0 Replies
- 9943 Views
- Last post by Aaron
Thu Jul 03, 2014 11:42 am
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- Store closed 2 - 6 Feb
by Aaron » Sat Feb 01, 2014 11:21 am
- 0 Replies
- 9798 Views
- Last post by Aaron
Sat Feb 01, 2014 11:21 am
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- L3DT release 13.11 beta is available!
by Aaron » Sat Nov 09, 2013 1:23 am
- 1 Replies
- 12552 Views
- Last post by Aaron
Tue Nov 12, 2013 11:47 am
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- Back on deck; store open again
by Aaron » Wed Aug 14, 2013 2:21 am
- 0 Replies
- 10283 Views
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Wed Aug 14, 2013 2:21 am
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- Huge maps in Sapphire
by Aaron » Fri Mar 23, 2012 1:18 pm
- 5 Replies
- 20869 Views
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Mon Mar 26, 2012 11:41 pm
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- Any bugs to report?
by Aaron » Sat Aug 06, 2011 1:37 pm
- 8 Replies
- 25431 Views
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Tue Aug 23, 2011 6:34 pm
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- Open for business
by Aaron » Sun Jul 31, 2011 1:55 am
- 0 Replies
- 10194 Views
- Last post by Aaron
Sun Jul 31, 2011 1:55 am
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