It doesn't hurt to ask...
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- Rivers and Terrain Heightfield Editing
by Shealladh » Fri Sep 29, 2006 2:38 pm
- 3 Replies
- 5819 Views
- Last post by Shealladh
Tue Oct 03, 2006 11:11 pm
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- Choose Design map parameters when importing an heightfield.
by mauronen » Tue Sep 26, 2006 6:56 pm
- 1 Replies
- 4066 Views
- Last post by Aaron
Tue Sep 26, 2006 10:54 pm
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- Default when import an heightfield
by mauronen » Tue Sep 26, 2006 6:14 am
- 3 Replies
- 6100 Views
- Last post by mauronen
Tue Sep 26, 2006 6:15 pm
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- DM Pencil
by monks » Tue Jul 04, 2006 6:00 pm
- 5 Replies
- 8276 Views
- Last post by Aaron
Wed Sep 06, 2006 1:57 am
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- Spawn separate process for rendering/processing?
by Jovin » Mon Aug 14, 2006 2:07 pm
- 2 Replies
- 5368 Views
- Last post by Jovin
Mon Aug 14, 2006 5:10 pm
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- Raod Path
by Calsa » Fri Aug 11, 2006 4:50 pm
- 1 Replies
- 5794 Views
- Last post by Aaron
Sun Aug 13, 2006 10:56 am
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- The heightmap generation process
by monks » Thu Jul 06, 2006 3:45 pm
- 1 Replies
- 4622 Views
- Last post by Aaron
Thu Jul 06, 2006 4:41 pm
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- Radiosity Normal/Light Mapping
by Joshua » Thu Jun 01, 2006 2:28 pm
- 2 Replies
- 5687 Views
- Last post by Joshua
Wed Jun 14, 2006 10:04 pm
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- Batch Lightmapping
by Joshua » Sat May 06, 2006 2:26 am
- 5 Replies
- 8120 Views
- Last post by Joshua
Tue Jun 06, 2006 6:32 pm
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- Design map pencil brush size
by Sage » Fri Dec 16, 2005 7:17 am
- 5 Replies
- 9537 Views
- Last post by DeathTwister
Mon Jun 05, 2006 12:58 pm
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- Single layer (8 bit) png alphamaps
by Hypnotron » Sat May 06, 2006 1:51 am
- 2 Replies
- 5511 Views
- Last post by Hypnotron
Mon May 08, 2006 2:14 am
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- Generation Status always top most window :(
by Hypnotron » Sat May 06, 2006 11:48 pm
- 1 Replies
- 4196 Views
- Last post by Aaron
Mon May 08, 2006 12:20 am
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- Default mosaic tile size for higher res texture maps
by Hypnotron » Thu May 04, 2006 10:40 pm
- 1 Replies
- 4376 Views
- Last post by Aaron
Fri May 05, 2006 2:17 am
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- Custom mosaic layouts
by Hypnotron » Mon Apr 24, 2006 3:12 am
- 2 Replies
- 5548 Views
- Last post by Hypnotron
Fri Apr 28, 2006 7:57 pm
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- more realistic water to land transitions?
by Hypnotron » Thu Apr 20, 2006 3:18 pm
- 1 Replies
- 4546 Views
- Last post by Aaron
Fri Apr 21, 2006 3:19 am
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- Random textures...
by Forboding Angel » Sun Mar 26, 2006 8:33 pm
- 1 Replies
- 4591 Views
- Last post by Aaron
Tue Mar 28, 2006 1:43 am
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- Auto Compile & MORE!
by Calsa » Mon Mar 20, 2006 10:00 am
- 1 Replies
- 4551 Views
- Last post by Aaron
Wed Mar 22, 2006 4:08 am
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- Randomness into Climate Variables
by Kafetist » Wed Feb 22, 2006 3:45 am
- 3 Replies
- 6580 Views
- Last post by Aaron
Wed Feb 22, 2006 6:02 am
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- Integrated Climate Texture Generator
by Kafetist » Wed Feb 22, 2006 3:24 am
- 2 Replies
- 5268 Views
- Last post by Kafetist
Wed Feb 22, 2006 4:59 am
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- New Climate Variable: Fractal Coverage
by Kafetist » Wed Feb 22, 2006 3:33 am
- 1 Replies
- 4469 Views
- Last post by Aaron
Wed Feb 22, 2006 4:46 am
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