Hay all,
Woo what allot to talk about.
Aaron wrote:
The competition this month could be Image of the Year, in which any image in the users' gallery from this year is eligible. Voting could be in a separate forum thread (e.g. "I vote for XXX by YYY, because ZZZ"). Would this not be a good way to look back on our achievements for 2006?
I like that idea, so that means when the next competition is complete we have 2 competitions to vote on right?
1. is the regular month to month competitions and
2. the other one would be after we decide who wins the next monthly comp, then all of the entries would then be voted on as best Image of the year. Did I get that right? sounds great if that is right, I'm game.
Next is:Tillot's excellent Tropical Beaches theme would carry over to the January 2007 Competition, which would be back to a 1-month comp, and have the two categories of realtime and non-realtime. I do prefer the idea of the one-month comp, as it appears to give everyone enough time to learn/practice/experiment/render/re-render/etc, and it also is short enough to provide feedback and variety in themes.
So to the first part, Tillot's rules apply to the next competition, that will go to the competition of the year, right? then we have this other competition starting this month as well, right about what? So this next month we start a real time art competition as well as the old non-realtime monthly competition's which is video game engine Tech and a monthly competition for that as well now, so now we have 2 ongoing monthly competitions, That sounds great to me, and I am on board.
OK next:Staggering realtime and non-realtime comps month-by-month would, I think, exclude too many people each month. For instance, all those wonderful Spring mappers out there probably aren't interested in using Terragen every second month for the comp. Likewise, many of our brilliant Terragen/Vue/Bryce artists (and I shan't name names) would perhaps prefer to continue to use those programs, rather than find/make a realtime renderer. By running the two categories in parallel, everyone gets to use their preferred tools, and if people want to experiment with "the other side", they can do that too.
Yup, looks like I got that right pretty much, good, I really like that idea Aaron. I actually like the idea of doing both and it does allow us to share somewhat what we hide maybe to much, and sharing with others and getting their thoughts from our brothers on ideas and ways to make things better is a good thing. I am onboard with this.
I would suggest however though that for video games and maybe even the animations that we do not at this time make any restrictions on how we make them or on subject matter like we do in the monthly competitions? that way we all can express ourselves better and show ongoing projects in a better framework. I like 4 months per level/mission design myself, so every 4 months for video game entries? And how complete should they be? the more complete the better the score? or is concept most important besides content working right?
As above:Now, the game/video comp is a tricky one. A video a month or a video every two months is too short, I think, for enough people to get everything together. However, I also take Tillot's argument that 6 months feels too long. Here is my idea:
I can see it coming /smiles and in total agreement so far from what I see.
The Idea:We run 3-month long multimedia competitions (categories: video/game or level), and you get two entries per month. So, if you're doing realtime rendering, you can maximize your chances with 6 entries, and if you're doing a gorgeous raytrace/radiosity movie, you might only get one finished (or if it's going to take 6 months, save it for the next competition.) At the end of the year, we would also a video of the year roundup, as with images. So, if we like that idea, we'd better get rendering, as the Summer* Video Competition is now underway (closing March 1.)
I would make it every 4 months, but I am game to try every 3 if people think they can work that fast, It's allot to do besides all our other work, but hell, the fame, the glory what the hell, I am in, and maybe can even enter 2 if I am lucky ROTFL hahaha lololol.
But I am also thinking that every 3 months we should have a animation category also separate from the video game engine competition, as animation is way different from gaming. I need to dust my Animay skills back off since I got out of it 2 years ago, so this should be very interesting as I need to make sure I keep a computer running then 24/7 rendering files hahahahahaha, yes yes please lets do that one also. I have a copy of Vue 5 coming and with Terragen 2 coming out next week, hell we should be pigs in shit and happy as clams now.
So count me in on all the competitions as I am such a slut at heart and love my art being appreciated by other people and even more by my pears. so animations every 3 months as well and we say the theme at the beginning of the competitions? and use screen shots in some of the monthly competitions? Making sure I understand this all, it has been a long hard day, and a very good one, but my brain is a bit tender now after I used it so hard today.
Maybe go play some GuildWars tonight and take a break.
DeathTwister