A few minor issues have been found in v11.07 beta 1, which I have now fixed for the second beta release.
The changes include:
- The addition of a ‘format’ button in the tiled mesh exporter to allow users to select the image file formats used to save the texture and other auxiliary maps (Thanks to Empire-Phoenix for the requests.)
- Tweaks to the file paths used for resources and log files, which weren’t in the new YY.MM format (thanks to Heiko for reporting this.)
- Bug fixes for the ‘HF_CalcContours’ graph, which wasn’t properly handling large maps under specific circumstances (thanks to Heiko for reporting this too.)
- Multi-threading of graphs run through the ‘Graphs’ drop-down menu in L3DT.
- A fix for path recording in Sapphire.
- Improved initialisation/shutdown logic in ZeoGraph to prevent crashes during L3DT shutdown.
Best regards,
Aaron.