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Plugin API update (v16.01)

Important stuff.

Plugin API update (v16.01)

Postby Aaron » Sat Mar 05, 2016 10:40 am

Hi Everyone,

Plugin developers should note that a new version of the plugin API is now available, which supports scanline-based non-contiguous all-in-RAM maps. If your plugin never uses direct memory access to map data, nor the CzMap::OpenDirectInterface or CzMapTile::OpenDirectInterface functions, then you don't need to update immediately. However, if your plugin does use these functions, please download the update. For more information, please see this blog post.

Cheerio,
Aaron.
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Memory fragmentation in L3DT Pro. can I ask you something?

Postby GeorgeBoype » Mon Mar 04, 2024 2:06 am

Has the issue of memory fragmentation in L3DT Pro been thoroughly investigated and resolved, or are there ongoing challenges in optimizing memory usage for this software?

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