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PostPosted: Tue Oct 19, 2010 12:22 pm
by nod114
and once i get better with TGEA I'll start messing with this and tell you guys how it gose. :D

PostPosted: Sat Oct 23, 2010 3:05 am
by demi
I wonder what what one would do with a world that is beyond 8192 in size. This video is 1/8 of the world which is (8192x8192) :lol:

http://www.youtube.com/watch?v=JZG0BxnPJsk

PostPosted: Sat Oct 23, 2010 12:41 pm
by wysardry
You'll have to make that video public if you want us to be able to view it.

PostPosted: Sat Oct 23, 2010 11:07 pm
by demi
wysardry wrote:You'll have to make that video public if you want us to be able to view it.


OOPS! :oops: OK fixed it. It was to be only viewable from this link.

http://www.youtube.com/watch?v=JZG0BxnPJsk

Re: Game engines that support max heightfield size?

PostPosted: Mon Apr 04, 2011 11:52 am
by reifannter
I think 8192 is the standard field for that. Most games have a specific size like that so it would be great if the world is beyond the common size. I just love checking some other things to try.