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Large 3D terrain generator

Exporting options

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Exporting options

Postby DarkCore » Tue Jul 04, 2006 3:37 pm

Is thier a way I can export a terrain to .x, .b3d, or .3ds?
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Re: Exporting options

Postby Aaron » Tue Jul 04, 2006 3:47 pm

Hi DarkCore,

X is the only supported mesh format at the moment. To export the heightfield as X:
  1. Select the heightfield (view->show map->heightfield).
  2. Open the export wizard (file->export->active map).
  3. Select 'X (DirectX)' from the format drop-down list.
  4. Set the filename and click OK.
Note that the output is in ASCII mode, so it's probably going to be a bit big. If size is a serious issue, you might want to look into exporting the heightfield as a TER or BT file, then use a TER/BT->3DS utility to convert to a binary mesh. I can't name one of the top of my head, but either someone in the users' community will, or else you might want to Google the subject.

Cheers,
Aaron.

PS: I get a '404: Not found' on the website URL in your sig. Thought you might like to know.
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Postby DarkCore » Wed Jul 05, 2006 6:56 pm

Thanks.

EDIT: The site should work now.
---------------------------
http://www.darkcore.co.nr - Great games and programs for everyone.
DarkCore
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Posts: 4
Joined: Tue Jul 04, 2006 12:12 am
Location: Cendor


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