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3D anaglyph rendering

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3D anaglyph rendering

Postby Aaron » Wed Oct 05, 2011 1:50 pm

Hi Everyone,

I've been tinkering with 3D anaglyphs for use with red/cyan filter glasses (see below). Would this be of use for anyone? Does anyone still have red/cyan glasses, or perhaps stereo shutter glasses, or some other kind of 3D display?

RedCyanAnaglyph2.jpg
RedCyanAnaglyph2.jpg (96.48 KiB) Viewed 7690 times


RedCyanAnaglyph.jpg
RedCyanAnaglyph.jpg (53.94 KiB) Viewed 7690 times


Update:

I've included this anaglyph rendering option in the new build of the mesh viewer plugin (included in L3DT 11.10 build 5 or later), which is used when exporting optimised meshes. To activate anaglyph mode, right-click in the mesh viewer window, and select the '3D anaglyph (red/cyan)' menu option. With the contrast and lighting now fixed, the output should look a little like this:

RedCyanAnaglyph3.jpg
RedCyanAnaglyph3.jpg (109.27 KiB) Viewed 7674 times


Following this successful experiment with the mesh viewer, anaglyph rendering for the Sapphire 3D renderer is now on the development plan.

Cheerio,
Aaron.
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Re: 3D anaglyph rendering

Postby Prime_8 » Fri Nov 18, 2011 1:29 am

some dvd ship with purple green ,, and red cyan ... in them


i was messing with thin in my p3d editor a while back..
possibly make a post camera shader later .

Image

it is a old pic , but works with glasses that came with a tim burton movie.. ? for get what on e.. LOL

uses 2 realtime 3d cams , each rendering to surface that is mixed ..

for fun look a normal map the gasses that come with coraline . lol

you can almost se ethe 3d in that pic in the naked eye
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