Hi,
I'm currently evaluating the pro version of L3DT. (which is quite impressive so far)
I noticed during the terrain normal creation that it is possible to create a regular normal map or a normal map with applied bump mapping and a tangent bump map.
However, when the bump mapping is already incorporated in the normal map what would I need an extra bump map for?
So what I'd actually want is a normal map without bump mapping and the tangent bump map. Unfortunately the dialog only allows me to create the bump map when it is applied at the same time.
Is there a way to separate these two processes or do I have to do it manually?
Thanks in advance and greetings