CMosaicMap::GetTileMinMaxAlt error - incorrect map type
Posted: Thu Nov 23, 2006 11:42 am
With 2.4b Rev. 15 I'd try to export 32kx32k (512 tiles) texture map and resize to to 2048x2048 png, I do get errors. From log:
OnFileExportActivemap (CMainFrame)
Showing wizard pane 'Export map'
Executing program 'ExportWizard'
Beginning calc thread (code = 2001)
Exporting map as 'C:\Documents and Settings\xxx\My Documents\xxx\xxx-TX.png'
Initialising mosaic
>> Mosaic name: 'TX'
>> Map type: '24bit' (code = 3)
>> Filename: 'C:\Program Files\Bundysoft\L3DT Professional 2.4.2.15\Temp\2\ExportMap\swap'
>> Size (pixels): 2048 x 2048
>> Size (tiles): 4 x 4
>> Tile size: 512
>> File format: 'BMP' (ext = 'bmp')
Resizing map
CMosaicMap::GetTileMinMaxAlt error:
- incorrect map type"
.
.
.
Exported png seems to be ok anyway, so it's more cosmetic error I hope.
OnFileExportActivemap (CMainFrame)
Showing wizard pane 'Export map'
Executing program 'ExportWizard'
Beginning calc thread (code = 2001)
Exporting map as 'C:\Documents and Settings\xxx\My Documents\xxx\xxx-TX.png'
Initialising mosaic
>> Mosaic name: 'TX'
>> Map type: '24bit' (code = 3)
>> Filename: 'C:\Program Files\Bundysoft\L3DT Professional 2.4.2.15\Temp\2\ExportMap\swap'
>> Size (pixels): 2048 x 2048
>> Size (tiles): 4 x 4
>> Tile size: 512
>> File format: 'BMP' (ext = 'bmp')
Resizing map
CMosaicMap::GetTileMinMaxAlt error:
- incorrect map type"
.
.
.
Exported png seems to be ok anyway, so it's more cosmetic error I hope.