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Help with texturing a large mesh terrian

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Help with texturing a large mesh terrian

Postby hh3000 » Mon Aug 31, 2015 5:59 am

Hi,
At the moment I want to texture a 256 by 256 meter terrian, which will be used for the Opensim platform I did split the terrian up into 16 pieces and found the texture less blurry than my other attempts. So I was wonder do I have to split the mesh up into smaller pieces and if so how many? I know this will be a pain so is there a much more simpler way to do this.
Thanks
hh3000
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