Having problems with testuring from L3DT to Unreal
Posted: Mon Oct 26, 2015 9:10 pm
I was trying to import a map into Unreal but the texturing is not working.
I'm not sure what is going on but any setting in Unreal makes the texturing of the mosaic tiles swap on the Y axis.
I'm not sure what is going on but any setting in Unreal makes the texturing of the mosaic tiles swap on the Y axis.