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trying to make terrain for RTS mechcommander-style game

PostPosted: Tue Sep 13, 2016 1:46 am
by ether_joe
Hello Aaron + all, I'm working on a game similar to Mechcommander:
https://youtu.be/zmYXpgtjy-w?t=609

I am getting used to L3DT and have tried a few times. But my results so far seem to be 'zoomed out' too far. I want to get closer to the ground, but changing horizontal scale doesn't seem to get me exactly what I'm looking for.

Any tips on how I can generate terrain at a similar scale to that in the video? Thanks!