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reduce # of textures

PostPosted: Sun Apr 13, 2008 7:14 pm
by dpadam450
Most video cards support only 8 multi-texture units. So logically, 4 alpha, 4 textures.

Could you maybe limit it by having an option? Unless you know how to achieve the 9 + 9 current textures that you use. And I definitely am not going to render the terrain 2 times because thats insane. I would have to then draw it 4 times to get water reflections at run-time.

PostPosted: Sun Apr 13, 2008 9:19 pm
by Aaron
Hi dadam450,

There are a few ways to do this:I hope this helps.

Best regards,
Aaron.

PostPosted: Mon Apr 14, 2008 12:48 am
by dpadam450
Ah, it's been a full year since I've even opened your program. Sounds like it should work well for me then.

Trying to go World in Conflict on my terrain for my PC game. :)