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Georeferencing not working with tiled height field?

PostPosted: Wed Mar 03, 2010 12:33 pm
by martifa
Hi,

I'm trying to use the georeference functionality to reference a height field. When I have a single file it works well when I load the file into Global Mapper, but when I split the HF into several tiles the information seems to be lost. Is this a bug or am I missing something?

Best regards,
Martin

PostPosted: Wed Mar 03, 2010 9:07 pm
by Aaron
Hi Martifa,

Thanks for the reminder. I don't think I ever implemented georeferencing in the HFZ mosaic exporter. I'll put it on the dev plan.

Best regards,
Aaron.

PostPosted: Thu Mar 04, 2010 7:50 am
by martifa
Hi Aron,

You're welcome. Thanks for the response. Do you have any idea when you will get around to it? I understand if that's the type of question you don't want to answer:)

Martin

PostPosted: Thu Mar 04, 2010 9:40 am
by Aaron
Hi Martin,

Sorry, I have no idea when I'll be able to get to it. At the moment I'm working on vegetation mapping, and that's proving to be a large and complex job (no surprises there).

In the mean time, is there any problem in exporting the mosaic heightfield as a huge single HFZ file? [Hmmm...I think there's a limit of 32k x 32k pixels, due to the use of zlib.]

Best regards,
Aaron.

PostPosted: Thu Mar 04, 2010 10:48 am
by martifa
Hi Aron,

No worries. I think I will write a Python script that creates a .tfw file (world file for TIFF images) for each tile. I will probably use GeoTIFF later in the process anyhow. It would be nice to have georeferencing of tiles in L3DT though!

The way it stands now the size of the terrain will be 65536 x 65536 points, which I think is too large for an untiled approach.

-Martin