Big Texture bug
Posted: Mon Jun 05, 2006 12:50 pm
Hay all,
Humm, big bug on the climate editor I think. It took me awhile to run it down, like 4 hours as I thought it was me for the first 3 hours when I found it. Ok here is what happens to me so far anyway.
I brought up my Volcanic Climate to use and select and put the Climate on the Design map and all went good through all the steps getting to the texture and so on. OK, so now I wanted to change the textures on the climate to get a better over all texture for this particular project I had in mind. That is where it all started to fall apart.
I went in and found the Strata tab (WOOT) and the extra layer we can now add textures, OMG WTG Dude. But when I tried to select textures and make them work the code in the Texture drop down got all messed up. I was trying to generate a light map and texture and it was crashing very fast, the light map or texture would not generate and get all kinds of errors.
So I went back in and took out all the new textures and strata maps and tried to put it all back the way it had been. Nope, it crashed again and again By this time I am going WTF Watson????? so I went back in and noticed that the name of the texture is showing in the selector box like 2 times that I could see, so I think that is giving errors and crashing L3DT. I have an error log, but I am pretty sure if other Peeps try this it will do the same. We can use Climates as they are, but can't effect any changes to them without them going blewy.
Oh, I did go to the last version and double check my findings before posting this. I took the volcanic climate from the older version and put it back in the new one and all was good again, until I tried to just change one file and then back to the bug.
On the up side, your Strata and the new can add extra Texture layers is totally awesome and cant wait to be able to actually use it. Looks alot like the Terragen idea I have been working with, WAY TO GO BRO, your the man.
Help Mr. Wizerd Aaron /chuckles.........
DT
Humm, big bug on the climate editor I think. It took me awhile to run it down, like 4 hours as I thought it was me for the first 3 hours when I found it. Ok here is what happens to me so far anyway.
I brought up my Volcanic Climate to use and select and put the Climate on the Design map and all went good through all the steps getting to the texture and so on. OK, so now I wanted to change the textures on the climate to get a better over all texture for this particular project I had in mind. That is where it all started to fall apart.
I went in and found the Strata tab (WOOT) and the extra layer we can now add textures, OMG WTG Dude. But when I tried to select textures and make them work the code in the Texture drop down got all messed up. I was trying to generate a light map and texture and it was crashing very fast, the light map or texture would not generate and get all kinds of errors.
So I went back in and took out all the new textures and strata maps and tried to put it all back the way it had been. Nope, it crashed again and again By this time I am going WTF Watson????? so I went back in and noticed that the name of the texture is showing in the selector box like 2 times that I could see, so I think that is giving errors and crashing L3DT. I have an error log, but I am pretty sure if other Peeps try this it will do the same. We can use Climates as they are, but can't effect any changes to them without them going blewy.
Oh, I did go to the last version and double check my findings before posting this. I took the volcanic climate from the older version and put it back in the new one and all was good again, until I tried to just change one file and then back to the bug.
On the up side, your Strata and the new can add extra Texture layers is totally awesome and cant wait to be able to actually use it. Looks alot like the Terragen idea I have been working with, WAY TO GO BRO, your the man.
Help Mr. Wizerd Aaron /chuckles.........
DT