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Some more bugs in the progress display.

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Some more bugs in the progress display.

Postby Aaron » Sat Jun 10, 2006 5:30 am

Hello All,

Just a quick little note before I traipse off for a long weekend*:

I've been working-over the progress display dialog to improve the time-estimate, window-drawing, minimization, etc. Whilst doing this, I found a bug that occasionally 'leaked' a device context, which may explain why the L3DT user-interface slows-down after hours of use. There was also another mistake that abused the Win32 API a little too much, causing excessive flickering and poor window response. Both problems have been fixed, and an update will be issued in a day or two.

Cheers,
Aaron.

* Thanks go to Her Royal Majesty for her birthday.
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Aaron
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Location: Melbourne, Australia

Postby Joshua » Sat Jun 10, 2006 9:11 am

Enjoy your long weekend. You've earned it. :wink:
Joshua
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