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Custom Climate problems

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Custom Climate problems

Postby MDynna » Fri Feb 23, 2007 8:37 pm

I implemented a custom climate and I've started to get problems. The custom climate would seem to get "lost" by L3DT. There were several times when I went to generate different maps (Attributes, and Texture mainly) that it would say "invalid climate ID" or "could not load climate."

I did find and fix one problem in the XML files. I had create the climate by copying "desert" and saved the climate definition XML in the main "climates" folder. References to common textures were still set to "..\common" so they must have been looking the wrong folder. I moved the CLI.XML file and changed references to my custom textures and it seems to be working better now.
MDynna
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Joined: Thu Jun 29, 2006 4:50 am

Postby Aaron » Mon Mar 05, 2007 12:37 am

Hi MDynna,

We may have found the solution to this problem over in this thread. The fix will be up in a few days.

Best regards,
Aaron.
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Aaron
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Location: Melbourne, Australia


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