Image seams and artifacts (Image intensive)
Posted: Wed Sep 26, 2007 8:01 pm
Hey Aaron,
I have found a problem....after rendering my map there seems to be seams where the tiles are placed together and random dark spots scattered around the map.
Here are some screenies:-
Also i noticed the when i imported the map into TGEA there were rips in the terrain mesh when it was viewed from a medium distance that closed up when i moved in for a closer look.
And ideas why these might be happening?
Thanks for looking
I have found a problem....after rendering my map there seems to be seams where the tiles are placed together and random dark spots scattered around the map.
Here are some screenies:-
Also i noticed the when i imported the map into TGEA there were rips in the terrain mesh when it was viewed from a medium distance that closed up when i moved in for a closer look.
And ideas why these might be happening?
Thanks for looking