Woot first feature request!!! Aaron was nice enough to tell me I could brag about it ^_^
Well, I have been using L3DT for large scale mapping in conjunction with NIMs terrain generator program for detailed mapping. But I cant get away from the fact that NIMs editor cannot import jpg/bmp heightmaps.
It would be very nice to have some features like NIMs mapper. All I would like to do is to somehow use L3DT or L3DT TiV2 to modify the terrain after it has been generated and viewed in 3D.
Just simple Raise Point/Lower point functions will really help a lot when finely editing your landscape to hug the sides of a building or make a perfect little garden.