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Primatives

PostPosted: Wed Dec 29, 2010 4:39 pm
by deepvoice
Trying to draw a simple box or cone on the terrain is maddening.
Is there a script or tool that would just allow for simple primatives? (Box, Triangle, Cone)

PostPosted: Tue Jan 04, 2011 5:23 am
by Aaron
Hi Deepvoice,

I apologise for my slow reply, and for the maddening user experience. I had not originally anticipated that users would manually add primitives to the heightfield, except perhaps for the pseudo-Guassian peak overlay that's available in Sapphire.

A script for adding cones to the heightfield is available here:

http://www.bundysoft.com/wiki/doku.php? ... ne_overlay

Let me know if this is the sort of script that you want, and I'll be able to pop out matching scripts for boxes, pyramids, etc.

Best regards,
Aaron.

PostPosted: Mon Jan 10, 2011 9:17 pm
by deepvoice
Thank you Aaron!!

Getting an error.. did I need to load something else first?

ZeoScript error: Unrecognised command 'L3DTio_Backup.BackupMap'.
- Line 26: 'L3DTio_Backup.BackupMap "HF" "Apply cone to HF" 0 "view.ShowMap \"HF\""'

ZeoScript compilation aborted on line 26 following errors.


I commented out the backup process line and it works beautifully! Thank you Thank you

Box, Column, and Dome (in that order) would be extremely helpful

PostPosted: Thu Jan 13, 2011 12:52 am
by Aaron
Hi Deepvoice,

Sorry, that script required L3DT Pro v2.9 build 4, which you're probably not using yet (it's on the Pro downloads page, if you're interested). The 'L3DTio_Backup' script command is for creating an undo point.

I'll pop a box, column and dome primitive on the to-do list.

Best regards,
Aaron.