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Primatives

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Primatives

Postby deepvoice » Wed Dec 29, 2010 4:39 pm

Trying to draw a simple box or cone on the terrain is maddening.
Is there a script or tool that would just allow for simple primatives? (Box, Triangle, Cone)
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Postby Aaron » Tue Jan 04, 2011 5:23 am

Hi Deepvoice,

I apologise for my slow reply, and for the maddening user experience. I had not originally anticipated that users would manually add primitives to the heightfield, except perhaps for the pseudo-Guassian peak overlay that's available in Sapphire.

A script for adding cones to the heightfield is available here:

http://www.bundysoft.com/wiki/doku.php? ... ne_overlay

Let me know if this is the sort of script that you want, and I'll be able to pop out matching scripts for boxes, pyramids, etc.

Best regards,
Aaron.
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Postby deepvoice » Mon Jan 10, 2011 9:17 pm

Thank you Aaron!!

Getting an error.. did I need to load something else first?

ZeoScript error: Unrecognised command 'L3DTio_Backup.BackupMap'.
- Line 26: 'L3DTio_Backup.BackupMap "HF" "Apply cone to HF" 0 "view.ShowMap \"HF\""'

ZeoScript compilation aborted on line 26 following errors.


I commented out the backup process line and it works beautifully! Thank you Thank you

Box, Column, and Dome (in that order) would be extremely helpful
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Postby Aaron » Thu Jan 13, 2011 12:52 am

Hi Deepvoice,

Sorry, that script required L3DT Pro v2.9 build 4, which you're probably not using yet (it's on the Pro downloads page, if you're interested). The 'L3DTio_Backup' script command is for creating an undo point.

I'll pop a box, column and dome primitive on the to-do list.

Best regards,
Aaron.
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