mosaic export for other file types
Posted: Thu Dec 15, 2005 2:51 am
You know I really like this program. It is fantastic and soon I will have some screenies up.
One thing that would be nice is to export my whole map in a series of mosaics to .x format.
Right now I am importing one square (about 1/8th of the map) and then exporting it, I break the square into 8x8 grid which Blender handles. Once I have the squares split I rejoin them. One drawback is that the pixels don't line up from one file to the next and since I made the texture from the master it to does not align exactly but not really a big deal. The mesh alignment takes awhile to do though.
If I could export the entire map as a mosaic in .x I think it would solve the issues since the adjoining squares would be exactly aligned.
OH BTW - since I no longer run the decimation it saved a step.
Demi
One thing that would be nice is to export my whole map in a series of mosaics to .x format.
Right now I am importing one square (about 1/8th of the map) and then exporting it, I break the square into 8x8 grid which Blender handles. Once I have the squares split I rejoin them. One drawback is that the pixels don't line up from one file to the next and since I made the texture from the master it to does not align exactly but not really a big deal. The mesh alignment takes awhile to do though.
If I could export the entire map as a mosaic in .x I think it would solve the issues since the adjoining squares would be exactly aligned.
OH BTW - since I no longer run the decimation it saved a step.
Demi