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Heightmap export to match heightmap import

PostPosted: Sun Mar 18, 2007 6:42 pm
by piratelord
Hi Aaron,

As you may remember I asked for an option where pure white on a heightmap was max altitude, and black was min altitude, instead of the brightest and darkest colours.

Works a treat, but can you do the same on exporting the heightmap? I've noticed that the maximum altitude on the map is being exported as white.
Just means on my master world heightmap file when adding in L3DT improvements I have to try and adjust the brightness/contrast to blend in with the original heightmap.


PostPosted: Mon Mar 19, 2007 4:19 am
by Aaron
Hi Piratelord,

I've added this to the to-do list for v2.5a.


PostPosted: Mon Mar 19, 2007 2:11 pm
by piratelord
Many thanks! Hopefully it's just as easy as the change to import.

I always noticed that the colours of the heightmap didn't match exactly, but didn't realise what was happening until I processed just a low lying area.