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Design map resolution when importing heightmap

PostPosted: Sat Jul 28, 2007 11:24 am
by Prautio
Hiya,


there's something that has been bugging me for a while now in L3DT, and that's generating design maps from imported heightmaps. Currently, when you do that the design map is always the same size (16x16 pixels), and, consequently, you lose a lot of detail if you have a somewhat highly detailed heightmap.

So yeah, L3DT should prompt the user for the dimensions of the design map if you import a heightmap and generate one out of it. Could you do this for me? Cheers.

edit: oh yeah, where can I find the latest dev builds? I've been nosing around for a bit and it seems that they're quite hard to find. I also took a look at the dev. plan and saw that you're planning to improve the 3D map editing tools, looking forward to it :)

PostPosted: Sat Jul 28, 2007 11:38 am
by Aaron
Hi Prautio,

Welcome to the forums. Have you tried the import design map option? It allows you to set the resolution.

Otherwise I'll point out that the ratio of the design map size to the heightfield size is still hard-coded at 64. I will, in the moderately near future, allow this to be changed.

Cheers,
Aaron.

PostPosted: Sat Jul 28, 2007 11:41 am
by Prautio
It seems that I should have been more attentive and concentrated a bit more on the subject! Well, time to scratch that one out, I am completely satisfied :)

And that was a damn swift reply if I might say. I'm liking this place already.

Re: Design map resolution when importing heightmap

PostPosted: Sun Jul 29, 2007 11:48 am
by Aaron
Hello again,

Oops, I seemed to have missed this bit:

Prautio wrote:edit: oh yeah, where can I find the latest dev builds? I've been nosing around for a bit and it seems that they're quite hard to find. I also took a look at the dev. plan and saw that you're planning to improve the 3D map editing tools, looking forward to it :)


Most dev builds are only released in the Professional version. If you want to access these, you can register for a L3DT Pro trial by following these instructions.

Cheers,
Aaron.

PostPosted: Sat Aug 04, 2007 8:56 pm
by Prautio
I actually do have the L3DT Pro trial, I believe I got it before the summer (that means there could be a few bucks coming your way in the near future :) ).