How about small terrain support for Atlas exporter?
Posted: Sun Sep 16, 2007 11:32 pm
I just discovered the Atlas exporter for L3DT, and let me tell you, it's made my day. All I can say is--groovy. Delightful.
However, since you effectively cannot export terrains below 1024^2, it's kinda limited, ironically. For my project, even 1024 is kinda ridiculous. But yet I am working in TGEA, and thus must use Atlas for my terrain. Hardly a hardship, of course, but nonetheless it would be nice to do 128^2 or even smaller terrains straight from L3DT without all that annoying work involved with manual conversion.
Best,
Lee
However, since you effectively cannot export terrains below 1024^2, it's kinda limited, ironically. For my project, even 1024 is kinda ridiculous. But yet I am working in TGEA, and thus must use Atlas for my terrain. Hardly a hardship, of course, but nonetheless it would be nice to do 128^2 or even smaller terrains straight from L3DT without all that annoying work involved with manual conversion.
Best,
Lee