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New L3DT project

PostPosted: Mon Jan 19, 2009 3:04 am
by tryz
I've been building a terrain renderer in XNA based on L3DT. It's worked out pretty well so far.

PostPosted: Tue Jan 20, 2009 11:06 am
by Aaron
Hi Tryz,

Welcome to the forums, and bravo on your work. I'm particularly impressed by the bump-mapped texture splatting. Nice!