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UDK Outdoor Test

PostPosted: Sat Mar 26, 2011 2:59 am
by Telarus
Here are some shots from an early test of an outdoor area in UDK (using the 'old Terrain' system). The old system did not like the UDK lighting system or dynamic shadows, and tended to limit the size of the terrain to very small patches.

The new "Landscape" system is a complete overhaul, and I plan to start playing with it over the next few weeks.

This UDK Terrain was pulled from some 30m DEM data, and then "inflated" with L3DT to render a detail Normal map. Texture splatting and Foliage Alpha masks all come through L3DT.

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