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P3D scene editor for NF / NB language , 3d engine

PostPosted: Fri Sep 09, 2011 4:49 pm
by Prime_8
P3D scene editor for NF / NB language , 3d engine


I have been testing tehmeshes from L3DT pro , in my editor ..

exported from L3DT as optimised .x , that i clone the mapping of level 0 to 1 and 2 slots ,
and multiply the UV cords to add sub detail layer ..

till i can apply normal maps to loaded meshes (very soon) , i have to bake some light , but can generate AO map from the normals

but soon the added detail of the normals will fill in ..

so here is a low res 1024^2 map usin a 2x final texture 2048^2 diffuse map.

any how here is the reult of 10 min play last night , on my old laptop. ( not my main rig ) .

playing with fog settings .. LOL

Re: P3D scene editor for NF / NB language , 3d engine

PostPosted: Mon Sep 12, 2011 5:30 am
by Prime_8
i did some more testing made a quick sky dome to use CGTextures panoramas as sky dome ..

Re: P3D scene editor for NF / NB language , 3d engine

PostPosted: Wed Sep 14, 2011 1:49 pm
by Aaron
Hi Prime_8,

Well done! Those screenshots look great.

Is there anything I can do to make it easier/better to use L3DT with your editor, or with NB/NF more generally?

Cheers,
Aaron.

Re: P3D scene editor for NF / NB language , 3d engine

PostPosted: Sat Sep 17, 2011 5:05 am
by Prime_8
thanks.
been getting my users interrested in L3DT , i killed my own terrain project after i found yours.

::
if i could figue a way to code a exporter for you .. i use codeblock & gcc compiler , but via my app we can use .x / or .b3d
my mes optimisations can rip a mes appart into tiles on load , or in realtime.

now one thing our .x loader load l3dt's .x as alpha 0 , no vsable .. instead of 255 , fully opaque .

but i will simply add a choice on my importer to force alpha 0 to 255, it is a common .x issue, as that format has many internal flavors. lol

my youtube ch http://www.youtube.com/user/XerotoLabs shows some of the meshes i made , no shaders yet , just diffuse & shadow & sub detail.


http://www.youtube.com/watch?feature=pl ... 0TOLcJNgvY

is a good one i think .

Re: P3D scene editor for NF / NB language , 3d engine

PostPosted: Fri Nov 18, 2011 1:52 am
by Prime_8
some fun with l3dt , i tested a edited version of nvidia's ocean shader ...

Re: P3D scene editor for NF / NB language , 3d engine

PostPosted: Fri Nov 18, 2011 1:55 am
by Prime_8
few more

lol

ship mesh credit in one of the pics , i dd not make that ship. lol just needed it for scale :D

the last top view is ocean shader , and a phong normal map on terain , :wink: