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L3DT .x mosaic mesh to .n3d converter

PostPosted: Mon Jan 28, 2013 3:27 am
by Prime_8
project thread http://forums.nuclearglory.com/index.php?tid=4251

L3DT .x mosaic mesh to .n3d converter

it is a exe placed in the work folder of a L3DT export to .x mesh(s)

it loads all the parts into one parent container and save as 1 solid .n3d native engine format for NF/NB engine .
fixes alpha 0 , ant the correct texture clipping flags .
it scans the folder for all ,x files and adds them to the parent mesh / node .

what have not done yet is a tool that scans all the images and corrects their dimensions to a power of 2 ,but that would not be too hard .
rite now i use paint.net with a batch edit plugin .

pics are just some results .

Re: L3DT .x mosaic mesh to .n3d converter

PostPosted: Sat Feb 02, 2013 9:37 pm
by demi
very nice.

Re: L3DT .x mosaic mesh to .n3d converter

PostPosted: Fri Feb 22, 2013 1:46 am
by Prime_8
cheers ,

i did not add a sub detail map , nor a shader based water . when those are used it is even better .