L3DT .x mosaic mesh to .n3d converter
Posted: Mon Jan 28, 2013 3:27 am
project thread http://forums.nuclearglory.com/index.php?tid=4251
L3DT .x mosaic mesh to .n3d converter
it is a exe placed in the work folder of a L3DT export to .x mesh(s)
it loads all the parts into one parent container and save as 1 solid .n3d native engine format for NF/NB engine .
fixes alpha 0 , ant the correct texture clipping flags .
it scans the folder for all ,x files and adds them to the parent mesh / node .
what have not done yet is a tool that scans all the images and corrects their dimensions to a power of 2 ,but that would not be too hard .
rite now i use paint.net with a batch edit plugin .
pics are just some results .
L3DT .x mosaic mesh to .n3d converter
it is a exe placed in the work folder of a L3DT export to .x mesh(s)
it loads all the parts into one parent container and save as 1 solid .n3d native engine format for NF/NB engine .
fixes alpha 0 , ant the correct texture clipping flags .
it scans the folder for all ,x files and adds them to the parent mesh / node .
what have not done yet is a tool that scans all the images and corrects their dimensions to a power of 2 ,but that would not be too hard .
rite now i use paint.net with a batch edit plugin .
pics are just some results .